Illogical and atmosphere requires work
Well, I certainly see that the game was made for its atmospherical alue. Problem is, the game is irratating. The story begins with an in teresting plot twist, and it was a good idea to ask for the name of player, nicely. But then the game goes downhill. First of all - the time limits is very small - and the reminders from the maniac should only come when the player takes too long on a puzzle. The maniac himself has a great voice, mind you - but hearing him talk should not be something happening that frequently. The hands and inventory block the view too much. The ways to solve the puzzles are illogical - you cannot cut off the rope with either an axe and/or the crowbar? Why cannot you fight off the maniac in any way, with items you acquiered? And finally - it is too dark. And finaly, the failure video is horrible. Please, do change the game in a lot of ways to improve the overall gameplay and story elements. Basicly: Improve.